Killzone 3 Manual
Contents PlotStarting just after the ending of the original, and revisiting many of the events from the, the game puts players in the rugged combat boots of a mercenary named. Danner, a former soldier, has no qualms about taking on paid contracts from the, as well as the.The game starts off during the Helghast invasion on. Led by Helghast Colonel, the Helghast forces have breached into the Halls of Justice, in an effort to capture ISA Admiral. It isn't long until the overwhelmed ISA request the aid of the, an elite group of mercenaries led.
Shortly after, mercenaries Arran Danner and are sent to retrieve the admiral. Danner and Ivanoff make their way to a skyscraper opposite of the building where Grey is being held, and fly down to it in glide suits. They eventually arrive at the Halls of Justice, where Grey is being interrogated. Unfortunately, they are too late. Kratek has already escaped, but not before nearly-fatally shooting Grey. Thankfully, the duo still manage to extract Grey, and the mission is a success.Fortunately, there is still some work to do in Diortem. After being shot down by ISA forces, a crippled Helghast cruiser lays stranded in the center of the city.
On board, a collection of stolen weaponry is being hauled for the trip back to Helghan. Danner and Ivanov are once again requested for the job. After making their way through the cruiser, Danner and Ivanov eventually reach the server room. Here, the two manage to extract transmission codes, which were being used to contact the Helghast fleet.
Unfortunately, Ivanov triggers an alarm, causing a quarantine. Ivanov is left for dead, while Danner manages to escape in time. Despite the casualty, the mission is still a success.Two years later, and the ISA have brought the fight to. Unfortunately, the invasion is stalled by a collection of Helghast arc cannons.
Danner is the sent in, this time with a new mercenary named Carrell. Unfortunately, Carrel is shot down while gliding past the cannons. Nevertheless, Danner still manages to make it to the platform. After infiltrating the station, Danner takes out the arc cannons. After a short firefight, Danner is once again extracted by Benoit, via an intruder.Soon after, Danner is sent to a Helghats embassy, where ISA Ambassador is trapped from Helghast forces.
Unfortunately, Danner arrives too late, and Sepp and his wife Valeria are dead. Thankfully, their half-breed son survives. With the aid of the family bodyguard, Danner manages to get Justus out alive.
The Helghasts have already received great damage in the second installment in the Guerilla Games studio franchise, but they still haven't said the last word. In fact the previous loss has increased their rage. Playing Killzone 3 on the highest difficulty settings is reserved only for veterans. Thanks to this guide, you can also be amongst them.
The two then escape the embassy via Helghast boat.Following the unfortunate events at the embassy, Danner is forced to change course for a nearby fishing village. Here, Danner is ordered to locate and extract Helghast scientist, who evacuated the embassy before Danner arrived. After slowly making his way through the Helghast-infested cliff sides, Danner arrives at a bar, where Savic is hiding. After escorting Savic and Justus out the bar, Danner decides to stay and fend off Helghast forces. After holding the fort at the bar, Danner makes his escape. Once outside, he is extracted by Benoit.Shortly after, Danner is once again requested by the ISA. This time, he is sent to a Helghast refinery.
Here, he is tasked with stopping the manufacturing of Helghast weaponry. After planting charges, however, he is left for dead by Benoit. With the refinery imploding on itself, Danner sprints for the exit. Thankfully, Kratek proposes Danner with a deal.
In exchange for his life, Danner is forced to work alongside the Helghast. Danner accepts the contract, and escapes the refinery.Now with the Helghast, Danner is taken back to the embassy, where the ISA and Helghast are battling it out for Savic, who is now being interrogated by the ISA. After infiltrating the embassy, Danner seeks out Savic.
Once the two reunite, Savic reveals a shocking truth: Justus is the key to a deadly virus. Hidden in the boy's bloodstream is a code, which, when activated, can trigger the virus. Once Danner retrieves the code from Savic, he begins his escape. After being pinned down by some, Danner is saved by some Helghast tanks.After retrieving the codes from Savic, Danner is taken to a secret ISA cruiser, where the virus is being stored. Following a crash landing, Danner shoots it out, with the aid of some Helghast.
After making his way through several labs, Danner finally reaches the virus. Unfortunately, Grey is right on his trail. With the virus in hand, danner kills Grey, and begins to make his way out of the cruiser, before it's inevitable demise.After reuniting with Justus, the two begin to make their way out of the cruiser.
After facing off against several waves of Helghast, Danner eventually reaches an elevator, leading up to the top of the cruiser. Unfortunately, Benoit and Kratek are one step ahead of Danner. Held at gunpoint, Danner is forced to make a difficult decision: His life, or Justus's. Before Danner can choose, however, Benoit kills Kratek. After some hard thought, Benoit has decided to sell the boy to whoever bids the highest, rather than to any faction in particular.
Danner, on the other hand, only wants the virus destroyed. The two battle it out, until Danner eventually kills Benoit. Danner and Justus are then extracted by, Danner's friend and supplier. Moments later, the cruiser crashes, alongside the virus.Now fugitives, Danner and Justus are kept under the radar by Blackjack. For a price.GameplayMercenary's campaign is made up of nine missions, all of which can be played on either Recruit, Trooper, or Veteran difficulties. Once the player completes a mission, they are given access to three contracts.
These contracts require players to replay missions, while completing demolition, covert, or precision-related objectives.Unlike previous titles in the Killzone series, players now earn in-game cash for completing various tasks (e.g. Killing hostiles, picking up ammo, using explosives). Mercenary also takes advantage of the PlayStation Vita's features. Can now be executed via the Vita's touchscreen. Swiping in a specific direction within the time limit will result in a successful kill. Interrogations are also carried out via the touchscreen.
Additionally, sprinting can also be accessed by double tapping the Vita's rear touch pad.Multiplayer. Main article: In terms of multiplayer, players are given a total of six medium-sized maps. Mercenary's multiplayer modes consist of Mercenary Warfare (free for all), Guerilla Warfare (team deathmatch), and Warzone (objective based deathmatch). Also new to the series is the valor card system.In multiplayer, deceased hostiles and allies will drop a valor card.
Once the player has picked them up, the cards will be instantly added to the players 'deck'. Once a player has completed a deck, they are rewarded with large cash rewards.DevelopmentAt Gamescom 2012, it was revealed that the title is Killzone: Mercenary. The game utilizes a modified version of the rendering engine, allowing volumetric lighting and smoke, high-res environment textures, gleaming metal, and realistic-looking shadows.
Unlike the previous Killzone installments, Mercenary was not developed by, but instead, their sister studio (formerly known as SCE Cambridge Studio). Because of the refined damage model, the weapons feel slightly more powerful than those in previous installments.Multiplayer BetaIn the weeks prior to Mercenary's release, Guerrila Cambridge hosted a private beta for select Vita owners to participate in. The beta featured practically all the contents released in the final product. The beta was meant to promote Mercenary, as well as to inform Cambridge on any requests related to Mercenary's multiplayer. About a week before launching, Guerilla gave PS Plus members free access to the beta, before making it entirely public.ReceptionKillzone: Mercenary received generably favorable reviews from critics.
It's highest review came from PSX-Sense, who gave the game a 10/10, saying 'If you own a Vita, you should own this game.' . IGN's Colin Moriarty gave it an 8/10, calling it the greatest handheld shooter on the market. Destructoid's Jim Sterling also gave it an 8/10, calling it ambitious. TheSixthAxis stated 'There’s no other experience like this on a device as small as this.' It received the 1st Place 2013 PlayStation Vita Game of the Year Award., and currently holds a score of 78/100 on Metacritic. On whatoplay.com, it receives an aggregate score ( playscore) of 8.53 based on 32 critics and 8,790+ gamer ratings.In terms of sales, Mercenary had a strong launch. It has so far raked in over $350,000.
It's currently the 15th best selling Vita game.Trailers.
Contents.Plot In the climax of Killzone 2, Emperor Scolar Visari is assassinated by ISA forces, triggering a full-scale attack by the Helghan First Army. Overwhelmed, ISA commanders order a full withdrawal, leaving thousands of their own soldiers to die on Helghan. With the Helghast now driven to seek revenge for Visari's death, the survivors must join forces to find a way home.Story After failing to save Visari's life, Sgt. Tomas Sevchenko and Rico Velasquez regroup with Captain Jason Narville outside the imperial palace. With Helghan cruisers preparing to attack their fleet, they are forced to fight their way through the ruins of Pyrrhus, sacrificing most of their remaining armor and manpower in order to reach an near the edge of the city.
Admiral Orlock, commander of the First Army, is pressured by Jorhan Stahl, the chairman of arms manufacturer Stahl Arms, to either ensure the total destruction of the ISA or turn over control of the army to him. Meanwhile, Rico receives a transmission from Jammer, a sniper whose platoon has been cut off by the Helghast. Against Narville's orders, he goes to assist them. The rest of the force attempts to link up with the fleet, but enemy interference leads to several ships being shot down, forcing the remainder to leave without Narville's men.Six months later, Stahl calls for a vote in the Helghan Imperial Senate to remove Orlock for incompetence, but his request is denied. Furious, Stahl ends his company's cooperation with the First Army and organizes his personal guard to hunt down the ISA, who have set up a base in a remote jungle near one of their destroyed cruisers. While working to restore the base's communication uplink, the soldiers learn that the UCN has agreed to a ceasefire with the Helghast, effectively abandoning them. The transmission is intercepted by Stahl's men, who subsequently attack the camp and kill everyone aside from Tomas and Narville, who are taken captive.Rico and Jammer's platoon, now calling themselves the Raiders, ambush the convoy and free Tomas.
They carry out several attacks against Helghan facilities in the area, eventually reaching the main campus of Stahl Arms. Learning that Stahl plans to publicly execute Narville, Tomas and Rico don Helghast uniforms and rescue him and his fellow prisoners. Accessing the company's mainframe, they discover that Stahl has built his own armada armed with weapons powered by irradiated Petrusite, powerful enough to tear living organisms apart. Believing himself to be Visari's rightful successor, Stahl intends to win the favor of Helghan by conquering Earth itself.Fed up with Stahl's arrogance, the senate grants Orlock the title of Autarch, giving him Visari's throne instead.
Stahl is ordered to surrender his ships to the First Army's fleet above Helghan so they may be used to attack Earth. The ISA comes under attack from a massive Helghan assault mech, and though they manage to defeat it, their numbers are reduced to just 60 men. Nevertheless, they deactivate the perimeter defenses around Pyrrhus's spaceport, allowing them to access the imperial orbit command center.Aware of Orlock's plans to murder him after securing his weapons, Stahl double-crosses and kills him before launching an attack on the First Army, giving the ISA a desperately needed opening to steal several Helghast transports. Stahl orders his flagship to to Earth, but Tomas manages to destroy its warp coil, causing the ship to plummet towards Helghan's surface. A direct nuclear strike ordered by Narville obliterates the vessel, causing it to drop its Petrusite arsenal on Helghan. The resulting fallout destroys what remains of the Helghast, leading Tomas to comment on how many innocent lives must have perished as a result of their actions. With the war over, the last of the ISA returns to Vekta.Around the same time, two Helghast soldiers recover an escape pod from Stahl's ship.
Though the occupant's identity is not revealed, it is implied that Stahl is still alive, which is confirmed by the sequel.Characters. as Sergeant Thomas 'Sev' Sevchenko. The main protagonist, Sev, along with Rico and Narville, lead the resistance against the Helghans. Charles Everett as Sergeant Ricardo 'Rico' Velasquez. Rico, along with Sev and Narville, helps lead the resistance against the Helghans and forms his own squad with Jammer, the Raiders, while stranded for six months on Helghan after being separated from Sev and the other ISA forces.
as Captain Jason Narville. Captain of the stranded ISA forces on Helghan. as Scolar Visari. The dead Autarch of Helghan. Though absent in the game, he is seen and speaks during the intro (as in every game) in a scene which occurred before the nuclear explosion during Killzone 2. as Admiral Orlock. One of the two main antagonist, Orlock is the hot-tempered and strict of the Helghan military and soon becomes its autarch.
as Jorhan Brimve Stahl. One of the two main antagonists, Stahl is the CEO of Stahl Arms, a weapons company, he seeks to become Helghans new autarch as he believes Orlock is a nothing more than a miserable excuse of an officer. He also holds little respect for the Helghan military as he looks at the soldiers as 'fat', 'lazy' and 'careless' oafs among other qualities. as Jammer. A resourceful female ISA soldier.
as Kowalski. An ISA soldier who helps Sev through the Kaznan Jungle. as Hooper. A rookie ISA soldier who helps in take down Stahls cruiser before the nuke is dropped on it. as BradshawGameplay.
A screenshot showing the new Arctic environments of the game.The gameplay strongly resembles that of albeit with several tweaks and changes. Similar to the first, the game takes place in various harsh environments such as Arctic landscapes, a lethal alien jungle, nuclear wastelands as well as space battles rather than only the city-scape environments which were present in Killzone 2. Another notable new feature is the ability to use in the game, which were also used in.The game also features a revamped close combat melee system (called Brutal Melee) which includes new brutal melee attacks as well as the ability to string together multiple attacks in a combo. A new weapon called the WASP has also been added, which acts as a multi-firing rocket launcher firing in spiral formation.
Multiplayer Online multiplayer of Killzone 3 supports three different game modes: Guerilla Warfare, Warzone, and Operations. 'Guerilla Warfare' is a classic team death match style game that supports up to 16 players per map for each map that supports this mode. 'Warzone', returning from Killzone 2's multiplayer, is an objective based game (seven objectives: 'Body Count', 'Capture and Hold', 'Search and Retrieve', and two rounds of 'Assassination' and 'Search and Destroy' respectively) that supports up to 24 players per map for each map that supports this mode.
What sets 'Warzone' apart from other games in the genre is the way that each objective is used. Rather than having each game type be its own separate mode, the objectives cycle randomly during the course of gameplay without ever interrupting the match. Each game type comes up with a timer, and when the timer ends or the objective is completed the winning team is awarded that 'round' and the match continues until all 7 rounds have been completed. Each warzone match is decided in a 'best of 7' manner and since players continue to play and fight for control of strategic points on the map, there is a substantial continuous metagame of territory control present throughout every match.
This is exemplified further by the addition of 'Tactical Spawn Areas' in Killzone 3 (a change from the spawn grenades of Killzone 2) where certain spawn locations need to be fought over and are better for some of the objectives than they are for others so a teams tacticians must decide which ones are needed for the current objective, as well as weighing the possibility of what future objectives may come up and the risk involved with capturing and maintaining them.' Operations' is a new game mode that features cinematic scenes and supports up to 16 players per map for each map that supports this mode. In Operations, the ISA and the Helghast battle for control of specific objectives – the ISA on the offensive and the Helghast on defense. The best players are featured throughout the match in cutscenes depicting their successes.Killzone 3 also supports offline split-screen co-operation for two players, which allows two players using the same console to play the campaign of Killzone 3 offline. This is a feature not present in Killzone 2.
This is the only mode that supports offline split-screen multiplayer in Killzone 3. There is also an offline multiplayer mode named 'BotZone' in which players can play against computer bots.There are a total of eight multiplayer maps on the disk, including Corinth Highway, Pyrrhus Crater, Bilgarsk Boulevard, Turbine Concourse SE-6, Frozen Dam, Akmir Snowdrift, Mawlr Graveyard, and Kaznan Jungle. Guerilla Warfare mode is supported on the Pyrrhus Crater, Bilgarsk Boulevard, Frozen Dam, Akmir Snowdrift, and Kaznan Jungle maps. Warzone mode is supported on all maps except the Kaznan Jungle map. Operations mode is supported on the Frozen Dam, Akmir Snowdrift, and Mawlr Graveyard maps.A new feature to Killzone multiplayer for Killzone 3 is the ability to use vehicle-like mechanisms: the jet packs and Exos (each available on one game disc map respectively). The jet packs are exclusive to the Turbine Concourse SE-6 map while the Exos, as well as the WASP rocket launcher created by the Engineer, are only available on the Corinth Highway map.
Another new feature is the ability to use Mortar Beacons, which can be used if a Tactician captures a tactical spawn point from which the Mortar Beacons are found. Mortar Beacons are featured on the Corinth Highway, Pyrrhus Crater, Bilgarsk Boulevard, Frozen Dam, and Mawlr Graveyard maps. Miniguns can be created by the Engineer on the Pyrrhus Crater, Bilgarsk Boulevard, and Turbine Concourse SE-6 maps. A snowstorm is featured on the Akmir Snowdrift map and a crusher (which the player can control) is featured in the Mawlr Graveyard.There are a total of five classes for players to choose from: Marksman, Engineer, Field Medic, Tactician, and Infiltrator. Each class has his own special abilities and weapons, such as disguise for the Infiltrator or cloaking for the Marksman. Unlike Killzone 2, players may choose any class from the start, however, they must earn Unlock Points to upgrade the abilities and to gain more weapons for each class (Unlock Points are awarded by ranking up). Each class's abilities can be upgraded twice, and they can unlock two additional primary weapons, one or two additional secondary weapons, and/or one heavy weapon (e.g.
Rocket launcher) depending on class. Other abilities, such as armor or silent footsteps, are earned based on obtaining a certain rank in multiplayer and can be used on any class. Ribbons (e.g. Faster Reload, Faster Aim, Double XP, etc.) are earned in-game based upon a certain achievement required by the ribbon and only apply to that particular match and must be re-earned each match.The points system has also been updated where one kill equals 100 points, as opposed to one kill equaling 1 point in Killzone 2. Other updates to the points system include Assist kills (25 points), destroying Bots (50 points), Explosive kills (150 points), objective based points (e.g. 600 points for completely assassinating the assassination target in Assassination), Double and Triple kills and kill streaks (3, 5, 10, etc.).Players can purchase a standalone version of Killzone 3 's multiplayer from the PlayStation Store which includes all online multiplayer game modes, all original maps, and all DLC maps, as well as BotZone.The online servers for the game were closed down on the 29th of March 2018. Development The game was unveiled by on May 24, 2010 through the.
The game was leaked on May 21, 2010 through an early release copy of the June issue of gaming magazine alongside a leaked screenshot. Rumors about a new entry in the Killzone series have been around shortly after the release of Killzone 2. On March 20, 2010 that Sony confirmed that they were working on Killzone 3. President of, confirmed its development in an interview with, but at that point of time could not yet say when the game would be announced.Guerrilla's managing director, Herman Hulst, has stated Killzone 3 would use close to 100% of the PlayStation 3's power. The rumors of the intervention of in the development were denied by Guerrilla: 'Guerrilla is working on Killzone 3 's graphics engine all on its own, confirming Naughty Dog has no hand in its development'.
The first teaser trailer for the game was released on June 3, 2010 and features the new brutal melee combat system. The cinematic trailer shows Sev battling a Helghast ending with him taking the Helghast's helmet and putting it on himself.
The single player demo reveals that this is part of the game as Sev and Rico dress as Helghast to infiltrate a Helghast facility at Stahl Arms.On June 11, 2010 on Killzone.com and the U.S. PlayStation Blog, Guerrilla Games released a pre-E3 gameplay video. Guerrilla said the gameplay video is made of gameplay footage from the game's fourth mission called 'Frozen Shores'. At E3 2010, it was confirmed that Killzone 3 would support the and would be released in February 2011.
A pre-alpha code gameplay video was also shown at E3 in 3D; a special screen was lowered and the audience had 3D glasses available to them. The E3 gameplay video featured the jet packs as well as the player riding on a craft using a turret.Guerrilla Games game director, Mathijs de Jonge, has been chatting about the merits of swearing in games, and with Killzone 3 he feels the studio have got just the right amount. 'In Killzone 2 we ended up with too much of it, Killzone 3 swearing 'a lot more impactful'.' He told Edge. Tommy de Roos, principal programmer at Guerrilla Games, who headed development for with Killzone 3, has said that he thinks 'Most first-person shooter games will be played with motion control in a few years.' Killzone 3 takes up a full dual-layer Blu-ray disc.
This is due to the duplication of level texture files for faster disc streaming and also the presence of video files in multiple languages.According to Guerilla Games, Killzone 3 's story is more light-hearted compared to its predecessor, which Guerrilla felt suffered from an overly serious and dark story which was one of the major complaints of the original, though they mentioned that it would not be too light-hearted as it is still a war. In addition, Guerrilla Games hired an external writer to focus on only writing the storyline so as to give a fresh perspective to the story as well as hiring a lot more Hollywood actors to elevate the level of storytelling within the dialogue of the game (such as voicing Jorhan Stahl and voicing Admiral Orlock).Guerrilla Games stated that the game's story would be an integral part of the game with dialogue and character development being greatly improved from its predecessor. In addition, Guerrilla Games stated that they are curtailing the swearing in Killzone 3, which many felt was unnecessary in the dialogue of Killzone 2. They mentioned that the dialogue in the game should be focused on advancing the story rather than 'gratuitous' swearing.
Beta The Killzone 3 Multiplayer Closed Beta began on October 12, 2010 for select participants of the Killzone community. The Killzone 3 Multiplayer Open Beta began on October 25, 2010. A limited 5,000 subscribers from SCEA and 10,000 PlayStation Plus subscribers from SCEE could gain access to the beta by downloading the Killzone 3 theme (released on October 13 and 19, 2010 for SCEE and SCEA respectively).
Selected participants were notified by email with a redeem code to access the beta. This beta was to test gameplay only and did not support PlayStation Move or 3D capabilities.The page for selected 300 Twitter subscribers (150 from SCEE and SCEA territories respectively) to participate in the open beta between October 19 and October 22, 2010. On November 7, 2010, the beta was expanded inviting 5,000 more PlayStation Plus subscribers from SCEE and SCEA territories.
Instead of email distribution, these redeem codes were sent out via messages. This beta ended prior to the end of 2010.On January 21, 2011, it was announced that the Killzone 3 Multiplayer Open Beta will be available for download on the on February 2 in North America and February 3 in Europe through February 14, 2011. On February 1, however, it was announced that the North American open beta was delayed until February 3 and 'to make it up', Sony ran a sweepstakes to giveaway 60 Killzone 3 Limited Helghast Editions (not sold in stores) to U.S. Players who participated in the open beta from February 4 through February 6. Promotion atKillzone 3 was released on February 22, 2011 in North America, February 23 in Europe, and February 25 in the United Kingdom. Offered downloadable content for Killzone 3 in exchange for purchases in stores in the U.S.
Which ran from February 2011 to the end of March 2011. 7-Eleven also featured Killzone 3 themed Slurpee cups, in addition to a Killzone flavor, 'Battle Fuel' (a chilling orange flavor). Each Slurpee cup bore a unique code, allowing a download for Killzone 3 content (and other Slurpee rewards), such as content for (the Helghast 'Capture Trooper' and 'Jason Narville I.S.A.' Costumes and a 'Slurpee Machine'), the Retro Map Pack, the 'Unlock and Load Pack', two PS3 XMB Themes (standard and Dynamic), a PC wallpaper, and a behind-the-scenes video.Early copies of Killzone 3 (including both the standalone and Helghast Editions) included a redeemable voucher for the multiplayer beta of.hosted a midnight launch event.
The first 20 players who purchased Killzone 3 received a limited edition Killzone 3 poster and a voucher for the Retro Map Pack. Select Walmart stores also hosted tournaments where players could win a copy of Killzone 3, a limited edition Cloaking Helghast Marksman action figure, and collectible Killzone 3 bags. GameStop also had a midnight launch event.A limited edition Killzone 3 PlayStation 3 bundle was released on February 22, 2011 in North America, which includes a 160GB PlayStation 3 and a copy of Killzone 3.On February 28, 2012, to celebrate Killzone 3 's one-year anniversary, Guerilla Games released a standalone version of Killzone 3 's multiplayer on the PlayStation Store titled Killzone 3 Multiplayer. It includes the Guerrilla Warfare, Warzone, and Operations game modes, as well as the original Killzone 3 maps and all Killzone 3 DLC maps. Users can also try it for free until they reached the rank of Sergeant I. Players who purchase Killzone 3 Multiplayer are also granted a 24-hour double XP bonus, three unlock points, the ability to set up clans and custom games, and access to the Botzone mode, as well as the addition of four exclusive trophies. Retail editions Alongside the standard edition of the game, there are several other versions of the game exclusive to certain countries and/or regions around the world.
All of the special edition versions of the game are sold in limited quantities and contain a copy of the game as standard or special packaging. The contents of the European/Australian Killzone 3 Helghast Edition.The Helghast Edition was released in North America, Europe and Australia. The Helghast Edition for North America comes with a 'Helghast Helmet' replica, which contains an art book, a copy of Killzone 3, and the Super Voucher in the Killzone 3 game case, and a 'Cloaking Helghast Marksman' action figure (6.5' tall with multiple articulation points and will not be sold at retail; created by DC Unlimited). The art book is a 100-page hardbound art book featuring imagery from the Killzone universe.
The Helghast Edition for Europe and Australia includes all of the content of the North American version, however, the Super Voucher is replaced with the PSN Voucher and the copy of Killzone 3 is in a SteelBook Collector's Edition case.Both the Super Voucher and the PSN Voucher include all of the same content. Both vouchers include the Killzone 3 soundtrack, Killzone 3 Behind the Scenes (bonus video content giving a look at the making of the game), an exclusive PS3 dynamic theme, the 'Retro Map Pack: Reclaimed Territory', double for the first 24 hours of multiplayer gameplay, and full access to all weapons and abilities during the first 24 hours of multiplayer gameplay (the 24 hours begins upon redemption of voucher and counts down regardless of player being online or offline).The Collector's Edition was released in Europe and Australia. The Collector's Edition of Killzone 3 came in a SteelBook case packaging, which is also included in the Killzone 3 Helghast Edition for Europe and Australia.
The limited Collector's Edition was available only through pre-order. It included a PSN voucher code to access the Retro Map Pack, a Killzone 3 dynamic theme, and the Killzone 3 soundtrack. It also included another PSN voucher as a pre-order bonus, which either unlocked all weapons and abilities, gave double XP (both for first 24 hours of multiplayer gameplay), or 3 Unlock Points to use on any weapon or ability.In the Netherlands, players could purchase the Collector's Edition for the price of the standard edition if they pre-ordered from Game Mania stores. Limited edition The Killzone 3 Limited Helghast Edition was not sold in stores and was available in North America. 450 have been made, 125 of which were given away in the multiplayer open beta from February 4 through February 6 and February 11 through February 13, 2011. The Limited Helghast Edition contains all the same elements as the retail version of the Helghast Edition, but features a replica Helghast Helmet with illuminated LED eyes, simulating Helghasts' glowing mask.On March 10, 2011, ACIDplanet.com announced a sweepstakes that ran from March 10, 2011 through April 21, 2011. In this 'Killzone 3 Remix Contest', players could remix the track 'Stahl Arms Battle' from the Killzone 3 soundtrack.
At the end of the contest, Joris de Man chose one grand prize winner who received the Killzone 3 Limited Helghast Edition as well as Vegas Pro software, ACID Pro software, Twenty Loop Libraries, and a Sony MP3 Walkman. Second place runners-up received a copy of Killzone 3, ACID Music Studio software, and Ten Loop Libraries. The grand prize was won by composer/producer Christopher K.
Lee under the username Blizzard1mage.On March 24, 2011, Guerilla announced the 'March for Helghan II Sweepstakes' where they gave away 10 Limited Helghast Editions each day (170 total) from March 25 through April 10. Players needed to play the Killzone 3 multiplayer for a chance to win. Pre-order bonuses The download packs contained in the Super Voucher (excluding the soundtrack) were also available as pre-order bonuses for the Standard Edition of Killzone 3 from select retailers in North America. Europe and Australia did not receive pre-order bonuses from select retailers, but instead, they have the Collector's Edition which contains the pre-order bonus content of North America.offered the 'Guerilla Pack' which contained a voucher unlocking all multiplayer weapons and abilities for the first 24 hours of multiplayer gameplay. Offered the 'Fast Starter Pack' which contained a voucher allowing players to rank up faster as they earn double XP for the first 24 hours of multiplayer gameplay. Offered the 'Unlock and Load Pack' which contained a voucher allowing instant access to 3 Unlock Points to use on the weapon or ability of the players choice. If players pre-ordered Killzone 3 from Amazon.com via, they also received an 'Helghast Jetpack' for their Home avatar in addition to the 'Unlock and Load Pack'.
GameStop, Best Buy, and Amazon.com each offered the Retro Map Pack with their respective pre-order bonus. Other participating retailers offered the Retro Map Pack and the Killzone 3 PS3 Dynamic Theme.
PlayStation Home From January 27, 2011 until February 24, 2011, in the PlayStation 3's social gaming network, the 'Central Plaza' (North American Home's central meeting point) was redesigned as 'the last remaining ISA stronghold' in celebration of Killzone 3 (European users could also access the Central Plaza; a special ISA Dropship was available in the Home Square, Europe's central meeting point, that teleported users to the Central Plaza). There was a mini-game in the Central Plaza called 'Killzone Plaza Defender' which was a Killzone-themed first-person shooter mini-game where players shoot down enemy Helghast airships, ground vehicles, and infantry units or assist gunners by collecting and delivering ammunition, repair kits, and first aid. The mini-game had three waves for users to complete, each with three challenges (such as completing each wave, assisting other players in each wave, completing Wave 1 with full health, completing Wave 2 with a certain accuracy, and completing Wave 3 with a perfect score) with an unlockable ISA uniform (Rico's uniform, plus a helmet) for the users Home avatar. Completing all of the challenges for all three waves granted three Unlock Points, which could be redeemed for new weapons and abilities in the Killzone 3 multiplayer.
Users could also pre-order Killzone 3 from Amazon.com at a special kiosk in the Central Plaza (or from the 'Killzone Plaza Defender's menu screen). Pre-ordering by this means granted users an 'Helghast Jetpack' for their Home avatar in addition to the other pre-order bonus from Amazon.com (pre-order was unavailable for European users). In addition, users could also obtain a 'Helghast Capture Trooper' and 'Jason Narville I.S.A.'
Costume for their Home avatar as well as a Slurpee Machine for their personal spaces from the 7-Eleven promotion for 2 Slurpee points each.Other In the PlayStation 3 game, a 'Killzone 3 Minipack' was released as DLC on July 12, 2011. This pack includes costumes for players to dress their Sackboy like a Killzone 3 character.On November 15, 2011, in the PlayStation 3 game, a DLC pack was released titled 'Multiplayer Accessory Pack #1 ( Killzone)' which includes the 'Capture Trooper Skin', a 'Helghast Helmet' and an 'ISA Helmet', which can also be purchased individually (free for 'Fortune Hunter's Club' members).
Downloadable content The first (DLC) for Killzone 3 is the 'Retro Map Pack: Reclaimed Territory' which consists of two of the most popular maps from Killzone 2. The maps are the 'Salamun Market' and 'Blood Gracht' maps, which have been updated for Killzone 3. 'Saluman Market' features the Warzone game mode (as well as Exos and placements for the WASP to be constructed by the Engineer) while 'Blood Gracht' features the Guerilla Warfare game mode. This pack was made available to purchase from the PlayStation Network on February 22, 2011.
The map pack was also available as a pre-order bonus from various retailers and could be obtained from 7-Eleven's promotion of Killzone 3 for 10 Slurpee rewards points. It was also included in the Helghast Edition. The map pack includes seven trophies; two map specific trophies for each map respectively, and three non-map specific trophies. And are offering specially packaged shaving gel and razors for three PS3 exclusives;, and Killzone 3. The special Killzone 3 packages include a redeemable voucher for the Retro Map Pack or three Unlock Points.On February 24, 2011, the second DLC map pack, 'Steel Rain', was announced.
(18+)Adult furry server for those naughty furs who like bdsm, leather, master&pet and other kinks from art to lifestyle. Lets talk about our kinks and desires not just limited to arts and role play. Furry paws discord server. Hello there fellow paw lovers! We are a small but growing community at the moment! The staff and members are nice and respectful, and ready to show love to some paws! Or even ready to recieve love for their paws. We have some nsfw thats optional if you'd like. But otherwise, we are a sfw server that loves paws in all shapes, sizes and maybe.
Steel Rain features the maps 'Junkyard' and 'Stahl Arms' which feature the game modes Guerilla Warfare and Warzone respectively. 'Junkyard' also features both the Exos and Jetpacks and 'Stahl Arms' features a placement for a minigun to be constructed by the Engineer. Steel Rain was released in Europe on April 6, 2011 and in North America on April 12, 2011 (free for PlayStation Plus subscribers). This map pack includes seven trophies: two map specific trophies for each map respectively, and three non-map specific trophies.A third map pack, titled 'From the Ashes', was announced on June 17, 2011 and includes four maps: two new maps and two retro maps. 'Lente Missile Base' is a Warzone map that features a missile launch environmental hazard, similar to the nuclear explosion from the DLC map 'Southern Hills' (any players caught in the underground exhaust vents will be killed by the missile's engine blast).
'Mobile Factory' is a Guerilla Warfare map set on the mobile factory from the campaign with scrap metal shredders below the base (killing players who step off of this moving map, similar to the 'Wasteland Bullet' DLC map from Killzone 2), and also features two portable miniguns. From the Ashes also features 'Radec Academy' (a Warzone map featuring two constructible miniguns and a destructive environmental hazard) and 'Tharsis Depot' (a Guerilla Warfare map featuring jet packs) from Killzone 2, and was released on June 21, 2011 for US$4.99. This map pack includes thirteen trophies: two map specific trophies for each map respectively and five non-map specific trophies.Simultaneously announced and released with the third DLC map pack is the 'Killzone 3 Map Pack Bundle' featuring all three DLC map packs ('Retro Map Pack: Reclaimed Territory', 'Steel Rain', and 'From the Ashes') for US$9.99. A 'Triple-XP Weekend' (points gained are tripled at the end of the match) was hosted the weekend of June 24–27 to celebrate the release of 'From the Ashes' and the 'Map Pack Bundle'.
There have also been three 'Double-XP Weekends' (points gained are doubled at the end of the match). The first two 'Double-XP Weekends' were for the return of PSN from the – the first for Europe and North America's return and the second for Japan's return – and the third was for Killzone 3 's one-year anniversary.Soundtrack Killzone 3 (The Official Soundtrack)by. ReleasedFebruary 22, 2011,Length1: 22: 26Like Killzone 2, the soundtrack for Killzone 3 was composed by Joris de Man. It was released both as downloadable content via the Killzone 3 Helghast Edition and Collector's Edition (SCEE territories), and as a stand-alone digital release, on February 22, 2011. Later, it was released to purchase on the PlayStation Network on March 8, 2011. Track listing No.TitleLength1.'
Main Menu – And Ever We Fight On'2:512.' Birth of War – Dies Irae'2:143.' Just A Moment Ago'3:574.' Stahl and Orlock Square Off'2:215.' No Exit Strategy'1:296.'
'I'll Get You Home'2:027.' Unfair Fight & Captured'1:568.' Frozen Shores Rescue'2:559.' An Unwelcome Discovery'1:3710.' Moving Will Kill You'1:4711.' 'You've Developed Energy Shielding?'
'What If I Just Killed Everyone?' Stahl Almost Gets Away'2:3514.' Pyrrhus Outskirts – Fortification'1:4115.'
Pyrrhus Outskirts – Hammer'2:3016.' Pyrrhus Outskirts – Sniper Crossfire'2:2817.'
Pyrrhus Outskirts – The Boys Are Back In Action'3:2818.' Pyrrhus Outskirts – Grab That Minigun!' Helghan Jungle – The Horror, the Horror!' Helghan Jungle – Darkness'1:5821.' Helghan Jungle – I am the Hunted'2:0122.' Helghan Jungle – Helghast Spotted!' Frozen Shores – The Bomb is Set'2:0424.'
Frozen Shores – Flight of the Intruder'2:5025.' Frozen Shores – Escape the Tram'1:1026.'
Frozen Shores – Jetpack Fight'0:4227.' Frozen Shores – Enter the Wasp'1:3228.' Stahl Arms – Exploring Stahl Arms'2:2029.' Stahl Arms – Battle My Own'2:5930.' Stahl Arms – The Icesaw Chase'4:3031.'
The Scrapyard – Fight on a Crane'4:0432.' The Scrapyard – The Mobile Factory'2:5033.' The Scrapyard – The Heavy Returns'0:2434.' The Scrapyard – Don't mess with the MAWLR'4:13Novel On March 30, 2011, it was announced that a novelization of Killzone 3, titled Killzone: Ascendancy and written by Sam Bradbury, is available from in paperback format and from Amazon.com in Kindle format. According to the post, 'the author delved deep into the game's story to answer. Questions' about the game, such as what drives Sev and Rico's actions.
Reception ReceptionAggregate scoresAggregatorScore86.38%84/100Review scoresPublicationScoreB+7/108/109/108.5/109.4/108.5/109/1010/10Killzone 3 received positive reviews and has a score of 86.38% based on 63 reviews, and a score of 84 out of 100 on based on 85 reviews. The first English review of the game was published by, which gave the game a 9/10. The review stated 'on a visual level, as a 3D breakthrough, this feels like a watershed moment in a revolution affecting all of gaming'. The review also stated on gameplay terms, ' is the only first-person shooter on PlayStation 3 that can match this'. The voice acting, however, was criticised as not being perfect, thus lacking 'emotive punch' and the reason for not receiving a perfect 10/10.gave the game an 8.5, praising the atmosphere, graphics and multiplayer. Gave the game a perfect 10/10, with reviewer Jim Sterling stating: 'I don't think the PlayStation 3 has ever had quite such a rounded, satisfactory package as this, with this level of polish, refinement and pure, simple, unpretentious action.'
PlayStation Lifestyle awarded it a 10/10 as well, calling the game 'the ultimate ending to a new form of sci-fi epic.' Was generally positive and gave the game 7/10, although was critical over the storyline and when comparing it to Killzone 2 said the game '.takes inexplicable backward steps in almost every department.' , who scored the game a 9/10, however praised the story saying ' Killzone 3's shocking and abrupt campaign ending serves as a suitable wrap to Guerilla's extended war-themed trilogy. Even if it is a conclusion of sorts, Killzone 3 stands on its own.' They also praised its intuitive use of the PlayStation Move as an optional controller.Sequel Before Killzone 3 's release, Guerrilla Games already had a 'lot of ideas' for the next installment. In an interview with (UK), Mathijs de Jonge said: 'We're looking at new projects, there's a lot of ideas already floating around the company to put in a new Killzone.'
On November 18, 2011, reported that Guerrilla Games is making a new Killzone game. Killzone 2 and 3 senior producer Steven Ter Heide is reportedly game director. Guerrilla studio recruiter Adrian Smith is quoted as saying 'we've got to continue the Killzone franchise.' Earlier in the week Edge reported that one of Sony's studios had stopped PlayStation 3 development and moved onto its successor. The unnamed developer is also apparently involved in building the graphics technology for Sony's next system. Alongside Killzone, the studio is also working on a new IP, Edge reported, led by former Killzone game director Mathijs de Jonge. On February 20, 2013, a sequel, was shown at the PlayStation Meeting 2013, announcing the with Shadow Fall as a launch title.References.