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Where are the best spots for mining? How does FPS mining work? Which resources bring profit? Dieses Video wird von YouTube eingebettet. Es gelten die. Short guide: How do I get rich quickly with mining?.
Mining doesn’t make you rich quickly, but it makes you constantly more wealthy.How much you earn depends on what resources you find. But a considerable part also depends on skills and strategy. Dieses Video wird von YouTube eingebettet. Es gelten die.The Prospector can currently be on the official website of developer Cloud Imperium Games (CIG). But you can also earn it in game: In Lorville and Levski the Prospector is for sale for 2.061.000 aUEC.
The Persistent Universe of Star Citizen is a stellar example of this analogy, and so it can be daunting for newcomers to know where to start. This guide aims to acquaint players with the major currently implemented locations in the ‘Verse. There are many more exciting, dangerous and lucrative areas waiting to be discovered!
Rental for one, three or 30 days is also possible, for example at Vantage Rentals in Lorville. Mining ship for three players: ARGO MoleThe ARGO Mole is a multi-crew mining ship operated by three crew members with three independent mining turrets.
With 69 SCU it also has more than twice the loading capacity of a Prospector. The ARGO Mole is a mining ship with three mining turrets which are operated independently of each other.
© Cloud Imperium Games Mining platform for four to seven players: OrionThe Orion mining platform comes into the game later. We have summarized all information about it.Mining in Star Citizen: Finding the best Resources How and where can I find mineable rocks / resources?.
With the scan mechanism we find resources on moon surfaces or in asteroid belts. On foot (for example in caves) you can identify gem-rich rocks by their visual appearance or with the help of the multitool.
You can also find deposits for FPS mining on asteroids.Surface scan with a spaceshipResources can be found in rocks on moons, in caves or on asteroids. Once we reach the surface, we switch to scanning mode with the TAB-button. Keep the left mouse button pressed to fully charge the scan (at level 1x) and release the button to trigger the ping.Tip: With the Argo MOLE the pilot and each player in a mining turret can independently trigger a scan ping. So you can scan all the time. The cuboid indicator in Star Citiizen shows after a scan, in which area we have to search for resource deposits. © S4G / Cloud Imperium GamesPotential mining resources are indicated by large cuboid grids as in the screenshot above.Fly into such an area and repeat the scan to find resource deposits. Use the “C” and “V” buttons to change the scan radius to 2x or even 4x.
This reduces the radius, but increases the accuracy and displays more resource deposits. You can also visually search for mineable rocks, as they have their own texture as seen in the following screenshot. Such boulders are resource deposits in Star Citiizen.
There are also others, for example with a turquoise / green surface. © S4G / Cloud Imperium GamesNote: When mining asteroids there is no mining area shown, only the mineable asteroids within the scan radius. Finding gemstone deposits for FPS miningOn the surface of moons, you can find gem deposits for FPS mining just as described, as long as you have a ship that can scan for ore and gems.
However, until you have a Prospector, you’ll have to work pretty hard. Pro tip: Rent a Prospector before you consider buying it.
You can do that for example at Vantage Rentals in Lorville. It may take a while until you finally have a Procpector - if you own one, you should still take all FPS Mining resources (here a Dolovine deposit) with you. © S4G / Cloud Imperium GamesSo first - and despite the current risk of player killers lurking there - you should search for caves and mine gems with the Multitool. I’ll how this works in the section.
Where do I find caves?There are a few caves that can be found via the StarMap in the mobiGlas or via the “B” key in the orbit of a planet / moon:. Daymar: Kudre Ore (Closed). Aberdeen: HDMO-Dobbs.
Hurston: HDMO-CalthropeOther caves are difficult to find because they are not marked. Hadanite deposits in Star Citizen can be identified by their light purple veins and gemstone inclusions. © S4G / Cloud Imperium Games What are the risks of caves?Currently, caves are often populated by trigger-happy player killers. So it’s possible that your mining tour will be quickly terminated by sneaky criminals. Best of all, bring friends with you as escorts. Mining Resources in Star Citizen: Mining Spots and Mineral Prices Where can I find the best mining locations / mining spots?. There are no best spots per se.
Short distances can be found via asteroid mining above Delamar. Routes for average distances are Cellin, Daymar (from Port Olisar), Aberdeen, Arial (from Lorville, Hurston), Lyria & Wala (from Area18, ArcCorp).In the past, profitable deposits could be found near mining outposts. Meanwhile, the deposits are much more widespread.
There are theories that the spawn rate of valuable materials such as Agricium depends on the subsurface (for example, Agricium on Yela is said to occur more frequently on snow, i.e. White subsurface), but we have not been able to verify that so far. We can only say with confidence that it is a matter of chance which resources occur in which quantities. You can’t avoid a proper search. Only 350 kilometres above Delamar we find quite nice resource deposits. © Cloud Imperium GamesHowever, some resources only appear in certain areas. The following list tells you where to expect which resources and how long it will take approximately from the landing zones and stations where mining resources can be sold to the destinations.Note regarding the chart: The travel time indicates the average time between landing zone and destination, here the respective planet or asteroid belt.
This is based on my own experience. The time span refers to the fact that sometimes you start from a landing zone, fly into the atmosphere and jump directly to a destination. But you may also have to fly far out or jump to orbital markers first, because the destination is hidden. With the depth scan we get information about mass, composition, instability and resistance of the rock. © S4G / Cloud Imperium Games CompositionFor the most part, the rocks consist of so-called “inert materials”, i.e. Worthless components of the stone (rock, dust, etc.). We also find more valuable materials such as Bexalite, Agricium or Gold.
The composition is presented to us below the mass display of the rock. The material quantity is given as a percentage. InstabilityThe instability of the rock is displayed to the left below the energy transfer graph.
The higher the instability, the higher the fluctuations in the energy feed. This can lead quickly to energy spikes and thus to overloading of the stone.ResistanceThe resistance of a rock indicates how hard it is for our mining laser to crack it. The closer the value aproaches 1, the more resistant the stone is and the more difficult will the injection of energy be. For example, at a value of 0.8, the energy level theoretically remains constant at 80% energy input.
Here, however, instability has its part to play. Alignment of the spaceship before miningIf you are too far away from the rock, you may not be able to inject enough energy into rocks with a high resistance level. You can fly relatively close to rocks.
But beware: The closer you are to a rock, the more damage the stone causes when you blow it up by overloading. This could lead to the destruction of the ship.The pilot of the MOLE has to communicate constantly with the players in the mining turrets, so that everyone can use their Mining Lasers in the best possible way. If the miners notice that the energy injection is stagnating, they have to give the pilot instructions to fly the MOLE closer to the target, for example. While doing so, the pilot needs to take into account the limited radius of movement of the mining towers (they cannot be directed downwards at a 90-degree angle, for example).
Landing the Prospector is a good strategy to stabilize the mining laser. © Cloud Imperium Games / Mr. Hasgaha (mining asteroids, the pilot has to be careful whether the laser is moved away from the stone by any movement of the spaceship.
Adjust carefully using the strafing keys. How to mine a resource deposit Injecting energy with a mining laserWhen you are in Mining Mode (“M), activate the mining laser with the left mouse button. The goal is to completely fill the fracturing sensor on the right side. To do this, the energy level of the stone (Rock Energy Level, the indicator to the left below the laser strength indicator, Laser Throttle) must be kept inside the green zone. This area can be quite small and it takes some practice to keep the laser energy there long enough until the fracturing sensor is completely filled. Mining Laser on the Thrustmaster Warthog.
Kal online client download pc. The professional version © SPACE4GAMES Keeping an eye on the Energy Transfer GraphAs a beginner you should first get a feel for the laser. Slowly increase the energy input until the Energy Transfer Graph on the left in the user interface begins to rise. The higher the energy level of the rock rises, the faster the energy rises. This means that at a certain point little additional energy is sufficient to significantly increase the energy level.You can imagine it a bit like one of these model cars with swing drive: As soon as you have pushed the car, its swing drive will accelerate it forward by itself.Adjusting the energy feedEspecially with a very small green area this can lead to difficulties, because when we get into the red area, the overcharge sensor (displayed on the right below the fracturing sensor) rises.
At the same time, the fracturing sensor sinks rapidly. When the overcharge sensor is completely filled, the rock explodes and can seriously damage or even destroy the ship.Attention: How often you get into the overcharge zone also determines how far the pieces of rock fly after you have successfully broke the rock. Especially when mining asteroids it can be a bit annoying to have to fly after the boulders.This means that we have to readjust the energy supply constantly - there is rarely a perfect setting. The energy in the rock either rises or it sinks. The trick is to develop a feeling for how much energy we need to supply or take away when we are in the green zone. Use the percentages of the Laser Throttle to guide you as you try to hit the green zone of the Rock Energy level.
© S4G / Cloud Imperium GamesPay attention to the percentage display on the left above the Rock Energy Level and regulate the energy accordingly, for example from 12 percent with a single turn of the mouse wheel to 4-5 percent and vice versa. Watch the behavior of the energy closely and try to spot regularities. Very helpful here is the sound, which tells a lot about the condition of the stone. So listen carefully.Also watch the ratio of the rock mass against the energy level increase. The instability and resistance of the rock also play a role here. This ratio quickly shows you, that there are certain percentages or ranges of percentages that you can follow.
This is helpful for future mining on rocks of similar or equal mass.In the case of the Argo MOLE, you’ll have to communicate a lot with your fellow miners. I will explain how to do this later in the section. Reference values for energy input according to massIn the following table we have compiled a few empirical values in this regard. Please consider them only as rough guidelines, for practice you must absolutely also make your own experiences. These values can also vary depending on how far away the ship is located from the rock. The values refer to the standard lasers.
Mass / kgCharging%Green Zone: Max.%Green Zone: Min.%5.000 - 8.0302.000 - 5.20250 - 3So in order to keep the energy supply in the green range, we have to switch between high and low values at the right moments. As soon as you feel that the energy is about to jump into the red area, switch to the low value. Before the energy drops out of the green area, switch up again.Pro tip: Using the HOTAS controllers mentioned above, the energy can also be injected perfectly in bursts. Use the throttle or the wheel to briefly release full or at least high energy and immediately set the laser back to zero. Repeat this regularly to stay within the green range.Below the green area the fracturing sensor sinks again, which can make the whole thing a bit hectic. Keep calm and start all over again ( remove the laser from the rock and wait until the rock has cooled down) before destroying your spaceship.When mining with a MOLE, the Mining Leader must promptly tell the other players when to increase or decrease energy output.
More about it later in this guide in the section. Exit StrategyIf you can’t control the energy and are about to overload the rock completely, switch off the laser with left click or move it away from the rock. If you do this in time, the energy level will drop slowly and you can try again after a few minutes.The pilot should also always always be able to move the ship quickly backwards. If the overcharge sensor is above zero when the rock breaks, the overcharge energy is released in a more or less powerful explosion. Getting a little distance in time can prevent the worst. Cracking particularly tough stonesIs your mining laser already at 100 percent, but you still can’t get into the green area? Then you have to fly closer to the stone.Still not working?
Then it’s time for a new Mining Head. You can find all information about Mining Heads and their advantages and disadvantages in our.A third (future) possibility is the overclocking of the mining laser. Go to the “Items” menu item on one of the multi function displays (MFD).
Look for the entry “Varipuck S2 Gimbal Mount” and click on “Overclock”. At the moment nothing changes in the energy display, so it is likely that this feature is not yet active and will only work properly in a later update. But you already know how and where you can overclock. Overclocking possibilities for weapons, shields and the mininglaser can be found under “Items”. © Cloud Imperium Games / SPACE4GAMESAnother possibility is to get a buddy with a second Prospector and crack the stone together. However, this requires good communication in order to successfully coordinate the double energy supply.The MOLE should be able to crack just about any rock using all three mining lasers. If you can’t crack certain stones, you will need.
How do I extract resources / raw materials from the boulders?. In extraction mode we collect minerals from the boulders.
Pay attention to the mass-content ratio of the individual boulders and leave small resource percentages behind.The Prospector has four mining containers, the MOLE even eight. Each container can hold eight standard cargo units (SCU, the unit of measurement for cargo in Star Citizen; 1 m³ plus an edge of 125 mm on each side) of materials. To transport resources into the containers, right-click to switch from mining mode to extraction mode and start the tractor beam.Rock fragments that can be placed in the containers are shown with a purple border. Align the tractor beam until the chunk has been fully picked up.
Very good mass-resource ratio: Always take care to carry as little inert material as possible. © Cloud Imperium GamesImportant: In order to achieve the highest possible profit, you should watch the ratio between mass and resources. The smaller the mass and the higher the percentage of the contained resource, the better. Example: A 70 kg boulder with 11 percent resources is usually preferable to a 210 kg boulder with 5 percent resources.However, you also have to consider the rarity of the material. You should usually take the most valuable resources from our list above with you as long as the resource content is not completely marginal (e.g. 0.04 percent).
How can I safely pause my mining tour?. You can log out of your Prospector or MOLE by going to bed.In the past, a mining tour had to end with selling the resources. Now you can simply land, go to the back of the Prospector or the MOLE and select the bunk with “F” (default setting). Lie down and then press “F” again. Sometimes you will have to select “Lie” a second time. Press “F” again and you get the option “Log Out”.The next time you log in you will wake up in your bunk again, press “F”, look to the left and select “Get Up”.
You can now continue your mining tour. Guide to solo and multicrew mining with the Argo MOLE. Currently the time - cost - benefit ratio for MOLE mining is best with two people.Compared to the Prospector, the MOLE is a rather massive ship with a crew of up to five people and a total of three mining turrets. There is one centrally under the cockpit and one each on the right and left side of the ship. Impressive industrial ship: The Argo MOLE is the second mining ship in Star Citizen.
© S4G / Cloud Imperium GamesYou will find the detailed data of the new industrial ship in a separate article soon. Can I do solo mining with the Argo MOLE?. This is absolutely possible, although not without problems. If you want to fly the MOLE alone, you’ ll need at least a lot of patience.RequirementsThe requirements for a reasonably frustration-free mining run with the MOLE is a Helix II mining laser or - if the appropriate funds are not yet available - at least a Klein-S2.
See also our.Only the Helix II has enough power to crack massive resource depots - and even here you’ll occasionally come across rocks that can only be cracked by two or more Lasers. Most rocks don’t require a second laser though, you only need to set the optimal distance of the Helix II towards the rock to about 37 meters (can only be estimated at the moment). As an alternative, the Klein-S2 offers more power and higher risk, but is not nearly as expensive as the Helix.I advise not to go alone with the MOLE with the standard Mining Laser. Advantage SoloThe advantage over the Prospector is of course the increased cargo space: With about 69 SCU you can extract more than twice as much material and of course you will make much more profit if you choose your targets carefully. If you fly the MOLE solo in Star Citizen, you have to switch constantly between pilot seat and mining station. © S4G / Cloud Imperium Games Downside SoloEach time you have to adjust the position of the spaceship perfectly so that you can use the central mining station under the cockpit to mine the rocks.
To change the position of the MOLE, you need to switch back to the cockpit. Running back and forth can be annoying and it takes some practice to position the MOLE correctly.Also, you won’t be able to retreat in time with the ship if a rock is about to explode.
Mining with the Argo MOLE: It’s best to go with two people. We currently recommend mining with the Argo MOLE with two players. You can already do a lot with the standard lasers and you can mine many resource depots.Designate a Leader (Miner #1) for the mining operation who will fly and position the ship and occupy the mining turret below the cockpit. This station should be equipped with the most powerful laser you have.Miner #2 always goes first with full power of his laser on the stone. If the energy is already increasing rapidly now, he should reduce the energy until the rock energy level is more or less constant.
The communication of the values and the energy changes to Miner #1 is mandatory. Miner #1 is then responsible for the fine adjustment of the energy injection with his laser, while Miner #2 ideally does not need to change anything on his energy output anymore.The leader has to give clear instructions if Miner #2 shall reduce the energy supply.
It helps here to specify the exact percentage, for example: “Down to 50”. Miner #2 of course has to react fast and focused. Search the sweet spots of the rocks with the lasers of the MOLE. © S4G / Cloud Imperium GamesPro Tip: If you work with standard lasers, some rocks often appear too hard to crack. The rock energy level just doesn’t want to rise, sometimes it even sinks sharply after a promising rise before. In this case, make sure.
that the MOLE is close enough (optimal distance of the standard Mining Heads is 30 meters). that you slowly scan the stone with your lasers: There are often spots on the rock that facilitate the injection of energy.
that you have sufficient patience: As soon as the energy increases, let the lasers rest on the respective spots. Sometimes the energy increases very slowly until the green zone is reached.A good and inexpensive interim solution until the optional purchase of a Helix II laser is the Hofstede-S2. Two Mining Heads of this type should handle most resource depots well. What do I have to pay attention to with MOLE-Mining?. A mining leader is needed and the mining process requires focus.Communication is key in MOLE-Mining.
A clear leader is needed to set the tone. This should be Miner #1 in the central mining turret below the cockpit. This station should also always have the strongest Mining Head available to you. Dieses Video wird von YouTube eingebettet. Es gelten die.Miner #1 instructs the pilot how to position the spaceship. He also determines how the other two miners adjust the energy output of their lasers. Clear and easy to understand commands, which have already been explained in advance, are as important as focus.After all, if a fellow miner is asleep and removes the energy from the rock too late, the pilot - assuming he hasn’t fallen asleep too - can still quickly engage reverse gear before the rock explodes.Currently, there is no consistent and reasonable display of the scan results to all parties involved, for example when trying to decide what to extract and what to leave out.
For example, if Miner #2 is targeting a piece of rock, this may overwrite the display of Miner #1, even though he is targeting another chunk.Therefore, when extracting, let the player with the best view on all the stones figure out the percentage of resources. Either Miner #1 or all of you together decide which materials to extract.In the meantime, the others point their mining lasers somewhere where they do not generate data. What about MOLE-Mining with four or even five people?.
If you enjoy multi-crew, definitely try to do so, even if the co-pilot’s seat is largely useless at the moment. But if you want to make money, it’s pretty pointless, because the earnings are currently not balanced for four or even five players.For the mining process itself you should proceed as described above.
Miner #1 gives the commands and works on the fine tuning as soon as Miner #2 constantly supplies energy. Miner #3 is only added at direct command of Miner #1 and injects exactly as much energy as Miner #1 specifies. FPS mining in Star Citizen not only looks damn good, it’s fun too! © S4G / Cloud Imperium Games Depth scan via multitoolIf you pull your multitool with the “4” key (default setting) and then right-click to switch to mining mode and aim for a resource depot, a depth scan will start which will bring you the following information (see green box in the picture below, from bottom to top): CompositionIdentifies the gemstone or ore you are trying to mine.
MassSpecifies the quantity of raw materials to be extracted. For example, the value 0.10 indicates that 10 gems can be expected from this stone. InstabilityHow much the energy feed into the stone is fluctuating is indicated here.
The higher the value, the higher fluctuations can occur and the quicker you have to react by changing the energy input. ResistanceIndicates how much energy is needed to crack the stone. If about 0.5 is displayed, the energy level of the rock remains constant at about 50%. However, this also depends on the instability of the rock. The box on the right contains all information about the stone and its composition.
The arrow at the bottom points to the area with your energy input, the arrow at the left points to the “Green Zone” which the energy level has to reach. © S4G / Cloud Imperium Games Mining resource deposits with the Multitool Energy injection via multitool laserWhen Mining Mode of the Multitool is activated (right click), energy is injected into the stone by clicking left. The right bar in the middle of the display shows you how much energy you are currently pumping into the rock. You increase the energy output using the mouse wheel. “Mouse wheel up” increases the energy output, “Mouse wheel down” reduces it. Unfortunately, you can’t put the energy supply on the HOTAS-Throttle, like with spaceship mining.The left middle bar, the battery indicator, is currently always filled. Later you will have to recharge the tool, probably with batteries.
The increase or decrease of energy input via Multitool is done moving the mouse wheel. © S4G / Cloud Imperium GamesYour goal is to move and keep the white arrow, the energy level, within the sweet spot or the so-called “green zone” on the left side. The green zone is marked by the two lines in the middle.
If the energy level is in between, a green bar grows. If it is filled, the rock breaks and reveals its treasures. Sensitivity at the Multitool: Adjustment of the energy feedYou can’t really fine-tune the energy input right now, but have to work with forceful turns on the mouse wheel. Note that the higher the Energy Marker rises, the faster it rises. Nevertheless, depending on the instability level, it can be difficult to keep the energy marker in the green zone, as sudden jumps can often occur.You can only counter these with some anticipation by turning the mouse wheel back quickly and strongly just before you expect a new jump in the energy level. If the energy level drops too quickly, you’ll have to turn the mouse wheel back up just as vigorously so that the green bar doesn’t sink too much.Pro tip: If you rapidly and clearly exceed the Green Zone and the rock begins to overload, move the laser away from the rock, lower the energy output a little and wait a moment. Then place the laser back on the rock.
You should now be able to control the energy level again. Always remember that patience is a virtue - if you want too much too fast, you run the risk of everything blowing up. Collecting the Resources / GemsIf the rock breaks as planned, it releases a number of gems that you can target. Press “F” (default setting) and select “Stow” to store the loot in your inventory. We are currently inspecting this Hadanite gemstone. We can also store the fat gem in our inventory. © S4G / Cloud Imperium Games Where can I sell raw materials?.
In Port Olisar, GrimHEX, Levski, Lorville and Area18 you can sell mined resources.Once you’ve reached the maximum of 32 SCUs (see the Cargo Capacity indicator in the middle right corner of the Mining Mode screen) and your backpack is filled with gems, it’s time to sell. You can do this in Port Olisar (Crusader), GrimHEX (Yela), Levski (Delamar), Lorville (Hurston) and Area18 (ArcCorp) using special trading consoles.The admin office in Lorville is located in the Metro Center district. The trading consoles in Area18 can be found in the IO North Tower (directly opposite when you arrive at ArcCorp Plaza).Warning: At the moment there is no possibility to sell mining resources around microTech. The Port Tressler station in microTech’s orbit also has no trading console for mining products. The future of mining in Star CitizenAt some point in the future, the Prospector and the MOLE should be able to drop their containers. Transport ships such as the Caterpillar can load the containers into their cargo holds using a tractor beam and transport the extracted resources away, while the Mining Ships continue to mine. This concept shows that the Prospector should be able to uncouple its containers later.
© Cloud Imperium Games Mining-Plattform Orion: From miner to industrial magnateAccording to CIG, the current implementation of the mining profession is only the first and basic version. Back in February 2015, the developers published a detailed.
We will now introduce the concept briefly. Please remember, however, that the gameplay presented here may differ from the final implementation. We will update new information as soon as we receive it.This concept includes, for example, large-scale scanning of asteroid fields in which the Orion mining platform can poach. The huge industrial ship will be about 170 meters long and capable of carrying over 16,000 SCU. It requires a crew of four to seven men to function properly. The most important roles for players (or NPCs, which will cost a lot of money) are planned as follows: PilotThe Orion pilot of course ensures that the platform reaches a place where resources can be mined. Within asteroid fields he is responsible for navigating and positioning the ship without accidents.
He will probably be able to somehow stabilize the Orion for the mining process to enable the beam operator to precisely control the mining laser. If necessary, the pilot can adjust the position of the platform so that the crew can find the best angle for the scan or mining process. The concept of the mining platform RSI Orion. This spaceship takes mining to a whole new level. © Cloud Imperium Games Scan OperatorIn this role, a player tries to find lucrative asteroids. For this purpose, he injects so-called RMAPs (Remote Material Analysis Packages) into the asteroids. The injection process is carried out by special rockets.
To find a suitable injection point, the operator has to scan the surface of the asteroid.Once he has found a suitable point and calculated the correct angle, a rocket is launched, which the scan operator must steer manually to the injection point. The material the asteroid is made of, the angle at which the missile strikes and the speed of impact determine whether or not an injection was successful. Successfully injected RMAPs then provide information about the composition of the asteroid. Beam OperatorThe beam operator is responsible for controlling the mining lasers.
There are several of them, which are attached to robot arms at the front of the Orion and can disassemble asteroids into handy pieces. Similar to what we know from the Prospector, the beam operator can manipulate the power of the mining lasers and control the energy supply. The player must pay extra attention to the composition of the asteroid: In addition to solid materials such as gold, copper, etc., gas inclusions or liquid resources are also supposed to be hidden in asteroids.If the beam operator pushes massive amounts of energy into a gas pocket, the consequences can be quite explosive and therefore catastrophic.
In addition to monitoring the energy supply, the beam operator also needs to be aware of seismic waves that may be triggered during the mining process and which can also lead to undesired chain reactions. With several mining lasers on robot arms, the Orion will be able to process several asteroids at the same time. © Cloud Imperium Games Cargo OperatorThe cargo operator monitors the so-called entry port via a console on the ship’s bridge.
There is a heavy crusher that shreds the fragments extracted from the asteroids and transfers them to the inside of the Orion. The fragments of rock entering the crusher are selected by the cargo operator himself using a special tractor beam system. Quest for glory 4 wiki. He can identify the exact composition of the fragment and thus prioritize particularly lucrative fragments.
A certain degree of skill is supposed to be necessary for the successful operation of the console and the tractor beam system. Refinery OperatorThis player serves the ship’s refinery.
Raw ore is converted into refined material, which is then stored in Orion’s freight containers. Unwanted elements such as dust or worthless rock, on the other hand, can be blown out into space, which, in contrast to the current mining mechanics with the Prospector, saves considerable space and time.The refinery operator has to guide the raw ore through a number of different processing plants.
Operating errors in the finishing process can lead to equipment failures and the need for maintenance or ultimately to lower yields.Production chains in Star Citizen: The road aheadMining in its small (for example with the Prospector) and large form (as planned with the Orion) should only be part of the economic cycle in Star Citizen in the future. Mining represents the beginning of a (possible!) production chain: This is where the raw material is extracted.The mining ship itself or a transport ship takes over the first part of the logistics and delivers the material either to a refinery or (if the ship is equipped with a refinery) takes the refined materials directly to a factory that produces intermediate products (spaceship parts, weapon parts, attachments). Materials from refineries would of course also have to be delivered by transport ships to factories.The intermediate products could then in turn be delivered to factories for end products, these end products in turn to stations or landing zones.
This would create a very complex economic system in which demand and supply in each section of the production chain would enable a (at least partially) player-driven economy.We also recommend our detailed article on the, in which we discuss how the single player campaign is actually progressing.Did you like the article? Would you like to read more articles like this in english? Then please support us on or via. Congratulation on your guide! You did a very awesome job in covering every aspect of the mining game. Hard to do better. And it’s great that you are keeping it up to date.
I’ve been looking at it from time to time, and sent some of our miners to have a look at it too. I’m from the UEMC, Star Citizen’s largest mining org with over 600 members. You’re welcome to visit us one of these days.By the way, one thing we noticed in your guide is that you refer to rock mass in terms of kilograms. We believe that rock mass in game is actually expressed in terms of metric tons, where 1t = 1,000kg. Thus, a 70 mass rock is more like 70,000kg! I’m sure you’ve seen how massive those rocks are when you exit your ship and walk to them.